4#include <QOpenGLVertexArrayObject>
5#include <QtUiPlugin/QDesignerExportWidget>
24 typedef QList<OpenGLRenderObject*>
List;
36 void render(
const std::function<
void()>& cb);
59 void setMatrix(
const QMatrix4x4& mtx,
bool is_offset);
QColor _color
Holds the color to render when the object has no color of itself.
Definition OpenGLRenderObject.h:90
void setMatrix(const QMatrix4x4 &mtx, bool is_offset)
Sets the given matrix as transform or offset.
QOpenGLVertexArrayObject * _vertexArray
Holds the vertex array type derived object.
Definition OpenGLRenderObject.h:84
bool _enabled
Holds the flag weather it should be rendered or not.
Definition OpenGLRenderObject.h:92
OpenGLRenderObject(QObject *parent=nullptr)
Qt constructor.
void setEnabled(bool flag)
Sets the enable flag for this instance.
void render(const std::function< void()> &cb)
Render the object using a callback lambda function.
QOpenGLVertexArrayObject * vertexArray() const
Gets the assigned vertex array.
QList< OpenGLRenderObject * > List
Type to hold a list of not-owned render objects.
Definition OpenGLRenderObject.h:24
QMatrix4x4 _offset
Holds the additional matrix to offset the resulting matrix.
Definition OpenGLRenderObject.h:88
void setVertexArray(QOpenGLVertexArrayObject *)
Sets the assigned vertex array.
Q_SIGNAL void rendering()
Signal emitted just before the render() method is called.
QColor & color()
Gets the reference to the color to be modified.
QMatrix4x4 _matrix
Holds the matrix to transform and/or translate and defaults to a unit or identity matrix.
Definition OpenGLRenderObject.h:86
const QMatrix4x4 & getMatrix(bool offset) const
Gets the reference to the matrix.
virtual bool isEnabled()
Gets the reference to the enable flag. Can be overridden to implement otherwise.
Pure virtual class to implement rendering separated from the widget and makes the sf::OpenGLWidget th...
Definition OpenGLRenderer.h:13
Definition Application.h:10